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Active Learning with Augmented Reality

Active Learning with Augmented Reality

Part three of our AR and education series: layered augmented reality that turns a single trigger into an ongoing discovery.

Whether giving visitors the pilot’s view of a historic cockpit or inviting them to step inside an ancient home, augmented reality can be an essential tool for an active learning experience.

Keep Them Wanting More

Augmented reality experiences can be more dynamic than just looking at a picture and seeing it move. They can be embedded with multiple media experiences such as location-aware effects, video, and other interactive elements, giving your visitors multiple engagement opportunities. Take a look at a few examples of how AR can expand learning into an ongoing discovery:

Ming Dynasty Courtyard House

Animated 3D Ming courtyard seen in augmented reality: a figure in white robes sits at a low table in a paved courtyard, a blue information icon floating above it to tap.

The Ming Dynasty Courtyard House AR Experience allows visitors to learn about daily life for an upper-class Ming family by stepping into their home. Visitors can move around a three-dimensional courtyard, explore 3D animations of typical domestic scenes, and tap those scenes to hear about Ming history and culture. What makes this experience so immersive? The location-based sound! As visitors move their devices around the experience, they’ll be able to hear the clinking of cups and sounds of laughter getting louder as they near a courtyard with Ming women enjoying tea. Or visitors may move towards the sound of a dog barking and catch a glimpse of a traditional Ming pet racing around the gardens. This experience’s extensive and immersive features encourage visitors to explore, engage, and learn.

Watch the full Ming Home experience

Spirit of St. Louis

Spirit of St. Louis augmented reality trigger card: the Ryan NYP aircraft N-X-211 on a red, white and blue starburst, with instructions to download the Missouri History Museum app, tap the augmented reality button, and view the display through your phone.

Guru’s Spirit of St. Louis AR combines video, augmented reality, and virtual reality to provide visitors with a continuous and dynamic learning experience. Once the AR is triggered, a 3D model of the Spirit of St. Louis appears on the visitor’s device. By selecting the “explore” mode option, visitors can tap different icons around the plane to watch educational videos or even get “inside” the cockpit with a VR-lite experience. Visitors can also activate 3D animation by selecting “Start Engine” and watch as the plane’s propeller spins to life.

Watch the full Spirit of St. Louis experience

AR learning experiences can be game-changing learning tools for cultural institutions. Presenting educational material through interactive AR experiences can inspire and engage visitors as well as forge connections across generations.

Engaged visitors means…

  • More social sharing
  • Increased membership
  • Increased community awareness
  • More incentive to donate
  • Increased museum store visits

Learn more about Guru-powered AR

Want to learn more about how you can use augmented reality for education at your institution?

Let’s talk — or see how AR fits into a fully branded visitor app.

This is the third post in our series on AR and education. Start with Part 1, then Part 2.

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